The GTA formula is pretty well-established at this point. Create a big game world, let the player go on a shooting rampage for a bit, and then plop down a few missions for them to partake in when they are bored. It's a formula that has proven itself very successful, but that doesn't mean there isn't room for improvement. Rockstar is slowly getting closer to the perfect GTA game, but they aren't quite there yet. Here are some things we want to see in GTA 5.
10. Better Shooting/Cover System
As an open world sandbox game, GTA is second to none. As a shooter, however, it still has quite a bit of work to do. When compared to newer franchises like Uncharted, the gunplay in GTA feels a bit clunky and repetitive. Lock on, fire a gun, lather, rinse, repeat. That's all you do in GTA. We would like to see Rockstar expand this a little. More guns, greater variations between guns, and lots of context-sensitive cover within the environment could improve the game greatly. Destructible cover/terrain might also make the game more fun. And it would make the game that much more awesome when you get the tank and start bringing down skyscrapers.
9. Better Multiplayer
GTA has always been a single-player game, and, quite frankly, it doesn't have to be. It's a shooter with a huge world, and that's a potential goldmine for awesome multiplayer action. Perhaps GTA can take a page from Red Dead Redemption, another Rockstar game that had a much stronger multiplayer game mode. Characters are dropped into a big open world and can choose whether to be competitive or cooperative. On the other hand, the game could take a page from inFamous 2 and put its multiplayer co-op missions right on the main map. Either way, multiplayer support in GTA 5 is something that just needs a little boost.
Gamplay And Review :
8. A Setting with a Bigger Scope
The one open world crime game I had the most fun with was The Godfather. Why? Two words: New York. Being able to drive around the big city and conquer it for my own ends was an experience like none other. Once again, GTA should take a page from Red Dead Redemption and expand its world, both upward and outward. I want to see towering skyscrapers as well as long stretches of country road. I'd also like to play the game in more than one city. Think big, Rockstar, and shoot for the stars. Personally, I think a GTA in Europe, going across multiple countries, might be a big hit.
7. More DLC
GTA IV's DLC missions were both big hits, and we all want to see more of this. We don't need DLC in the form of guns or costumes, we want to see entire new stories. The Ballad of Gay Tony and The Lost and the Damned were great, but we want to see even more. We want to see the DLC chapters become serialized. We want to experience the story of GTA V from the points of view of many different characters until it all comes together in one awesome story.
6. Side Missions that Matter
One of the problems I always had with the GTA series was that the side quests rarely mattered. The main quest was basically linear, pushing you from mission to mission until you hit the end, and if you were bored you could moonlight as a taxi driver or something. I'd like the side quests to have an actual impact on the story. I'd like to see someone notice my awesome taxi-driving skills and put me in as a drug runner in his criminal empire. I'd like to see new story paths open up depending on what side missions I complete. Essentially, I'd like to inject a bit of Fallout into the GTA universe.
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